
Welcome to the software developement depatment of ANATY!
Here you can find all our software projects avilable to you!
Our Software Projects
We have lounched our in house developed intercom software: ANATYcom - built for performance, flexibility, and ease of use. ANATYcom is designed to replace or augment traditional hardware intercom systems, offering more flexibility without the need for bulky hardware or cables. It leverages VoIP technology to deliver high-quality audio over local networks or the internet.
Key features include:
Ultra-low latency on LAN and robust OPUS encoding for internet use
Mono and Stereo audio support
Individual and group communication controls, plus listen-only channels (e.g., for program audio or talent)
Server-driven processing, which keeps client-side bandwidth and CPU usage minimal
Integration with professional tools, including Dante Virtual Soundcard and Bitfocus Companion
ANATYcom NODE — a bridge that integrates existing hardware intercom systems with ANATYcom for hybrid setups
And that’s just the beginning: a mobile app and additional features are already in the works.
Our Wohnheim Booking App is a compact web application that makes it easy for residents in student housing to organize and reserve shared spaces — such as laundry machines and dryer time slots, music rooms, gyms or study rooms. Designed with simplicity and community use in mind, it allows quick access to booking features without the need for accounts or personal data.
Privacy is a core principle: WBA does not store or require any user information, making it a secure and hassle-free solution. The Clemensburse student residence in Hanover has been using WBA successfully since 2021.
More information will be available here soon!
(German only)
ANATY HUD Controller
The ANATY HUD Controller is a powerful, user-friendly interface for managing ANATY’s Counter-Strike in-game HUD system in esports broadcasts. It allows quick switching between HUD modes - like replay, 1vX, or 1v1 cam splits - and integrates native player cams via NDI Multiview directly inside the HUD.
It syncs multiple observer PCs, controls broadcast hardware, and triggers stage effects like lighting and pyrotechnics. With full control over metadata and game stats graphics, it ensures reliable, professional production backed by onsite support and trusted at many top-level events.
You can find more information here!