
OUR LATEST PROJECTS
ESEA League Season 53
As part of a new project focused on community engagement and appreciation for non-top-tier teams, we joined the ESEA League Season 53 with weekly Monday broadcasts on the official ESL main channel. Covering regional check-ins for both Europe and North America across the Open, Main, and Advanced divisions, we took on the roles of observing and producing to help shine a spotlight on the broader competitive scene.
IEM Melbourne 2025
For another edition of the Intel Extreme Masters, we had the opportunity to contribute to one of CS2’s premier events. During the group stage, Jonas was in charge of observing the B stream as the Ingame Director, ensuring smooth and engaging coverage. Throughout the entire event, Epsor handled the team comms replays, working on-site in Melbourne, Australia to deliver impactful and timely content straight from the heart of the action.
BBL Season 8
For Season 8 of BBL, the Brawl Ball League sponsored by REWE and Telekom and produced by SK Gaming’s production team, we had the opportunity to assist multiple times in the technical director role. Our responsibilities included ensuring the smooth execution of the show, timing replays, and managing camera feeds, all while running the production on vMix.

Forts Pro League Season 5
Following up on our past experience and continued collaboration with EARTHWORK GAMES, we are proud to have become a standard asset for the FORTS Pro League. For Season 5, we’re producing two season check-in streams as well as the Playoffs. Once again, we’re in charge of producing the show, creating and animating assets, and working closely with LeagueOps and casters to deliver a polished and engaging broadcast.

ESL Pro League Season 21
At ESL Pro League Season 21 Stockholm, we joined the production effort. Jonas observed the B-Stream games, while Epsor handled teamcomms onsite from Stockholm. It was our third Pro League participation, a smooth run with with this stellar team we’re always grateful to work with, adding a special thrill to our usual expertise during and after the production.

Ramadan KICK Rivals by Maherco
The Ramadan KICK Rivals by Maherco was an online event hosted on KICK. Streamers from the MENA region competed in games during Ramadan with a festive flair. We remote-produced in-game elements from our Aachen office with TAF Digital for the first time, delivering cinematic observing, replays, a custom HUD, and live playercams.

IEM Katowice 2025
At IEM Katowice 2025, we took on various production roles. Kai managed Teamcomm Replays in groups, while JNZ and Epsor observed B Stream games. For playoffs, JNZ switched to Teamcomms, ensuring smooth replays. We also debuted as context observers for an ESL event, adding responsibility. Working in this legendary arena and hearing the crowd react made it unforgettable.

7TV CSMoney Invitational
The 7TV Streamer CSMoney Invitational 2025 was an online CS2 showmatch tounrament with a $10,000 prize pool. Featuring 16 teams with streamers like xQc, Stewie2K, and OhnePixel, it concluded in a BO3 final. We managed all production, including animated GFX with XPression and a highly custom-programmed HUD showcasing well-known 7TV characters involved in the action.
ARCHIVE 2024
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DACH CS Masters Finals Hamburg
The second season of the DACH CS Masters features the top 10 German Counterstrike teams. The finals took place at XPERION Hamburg. We made use of their 20m LED wall generating custom graphics and video playout systems tailored for the needs of a counterstrike broadcast. we created a extra cutstom HUD for the LED wall showcasing stats of the players. We were again in charge of the full production including observing, replays, graphics and producing + mixing the show.
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Perfect World Major Shanghai
The Perfect World Major featured intense competition with a $1,000,000 prize pool. Production took place at PGL’s studio in Bucharest, where our team was booked as the main POV observers. Bein our first major, it was hell of exciting to work at. Team Spirit emerged as the champions, securing the title with a stellar performance. The event’s production, including expert observing, elevated the broadcast and kept fans engaged throughout.
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Forts Pro Leauge Season 4
With our experience gained from producing the Salzwerk Confrontational twice in 2023 and FORTS Pro League Season 3, we again collaborated with the game developer EARTHWORK GAMES and got to elevate the viewing experience of their FORTS Pro League Season 4 powered by ALIENWARE. Played in a 2v2 format, we were in charge of producing the show, creating and animating brackets and working together with content creators like Incursus and Salzwerk.
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RMR Perfect World Major Shanghai
The Perfect World Major RMR featured intense competition with a $500,000 prize pool. Production of the chinese event took place at PGL’s studio in Bucharest, where our team was booked as part of the main POV observers. We played a crucial role in delivering high-quality broadcasts, ensuring a smooth viewing experience. The event showcased top-tier teams and exciting moments, with the production team enhancing the broadcast’s overall quality and engagement.
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Echo Final Falntasy XXIV: Race to World First
The Final Fantasy XIV Race to World First 2024, hosted by Echo Esports and MogTalk, took place live from the SK Magenta Facility in Cologne, Germany. Team Kindred claimed the win after an off-stream team was disqualified for plugin use. The event also raised over $20,000 for charity, blending competition and philanthropy. We helped out SK and Echo by taking over the late shifts from our studio keeping the action going and showing while the Echo team took their eraned rest.
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COD 6 Release Show
On October 24, 2024, XPERION Hamburg and Ciberdime hosted "Mole in the Ranks" COD 6 launch event at XPERION Hamburg featuring prominent German content creators, including Trymacs, Rewinside, and Papaplatte, engaging in Call of Duty: Black Ops 6 battles to determine the top agent. We helped thei crew out and snet our top replay operator to enhance the show.
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Thunderpick World Championship Finals Berlin
The Thunderpick World Championship took place in Berlin, Germany, featuring four top-tier Counter-Strike teams competing for a $600,000 prize pool. The event included online and LAN stages, culminating in a best-of-five grand final. We were responsible for the ingame production featuring 2 live observers, our custom created replay observer bot and we also handled the replays + game server.
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Fortnite AMAR
For the 2024 iteration of the AMAR Fortnite event, we got asked by TakeTV and SK Gaming to help them with the production of the biggest German content creator fortnite event of the year. This time Kai was handling the replays for this 3-day long event.
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IEM Rio 2024
For IEM Rio, we got to be part of the ESL onsite event production staff again. We got asked to handle the teamcomms porition again. During this the legendary “Its red gloves” clip from Liquid player Twistz was created showcasing the important details the teamcomms-operator focuses on, enhancing the viewing experience for Counterstrike fans all over the place and giving new depths of inside into the world of counterstrike players.
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Shuffle Masters Season 2
In collaboration with Into The Breach, we also produced the second Counterstrike tournament for their main sponsor, SHUFFLE.com. The tournament featured 16 top-tier 2 teams and took place over a week in November. We planned and executed the entire show, adapting one of our HUDs again to match the overall design. From our studio, we handled all aspects of production, including observing and managing replays and live GFX.
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DACHCS Masters Season II
The second season of the DACH CS Masters features the top 10 German Counterstrike teams. This season, we introduced player cams and instant replays, and we're having a great time interacting with the players through these cams! DACH CS Masters gives us the perfect opportunity to test newly developed ideas during live broadcasts.
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ESL Pro League Season XX
For the second iteration of Pro League in 2024, we once again had the privilege of being part of the TV crew. Season 20 introduced Teamcomms replays for the first time in EPL history, following their successful debut at IEM Cologne 2024. We had the opportunity to execute this live on-site in Malta, while Jonas once again observed the B Stream games from the ESL office in Poland.
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Gamescom: Mecha Break
At Gamescom, Jonas had the opportunity to be the inaugural observer for a newly developed game by Amazing Seasun Games called MECHA Break. This 6v6 hero-mecha, third-person, high-paced shooter made its debut at Gamescom 2024, and we were excited to be part of its presentation to the gaming world. During production, we gained valuable insights from the on-site game developers about their approach to the game's design and mechanics.
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Gamescom: SK Gaming
For one week, we were part of the onsite team at SK Gaming's Gamescom booth, playing a key role in ensuring the event ran smoothly. Over five show days on stage, we provided staff for two crucial roles: the stage manager, who coordinated everyone on and behind the stage, and the LED operator, responsible for controlling all the screens and large LED walls Additionally, we contributed to the streams produced in the OB-truck, handling the live graphics.
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Brawl Ball League
For Season 7 of BBL, the Brawl Ball League sponsored by REWE and Telekom and produced by SK Gaming’s production team, we had the opportunity to assist multiple times in the technical director role. Our responsibilities included ensuring the smooth execution of the show, timing replays, and managing camera feeds, all while running the production on vMix.
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Equal Esports Cup
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PUBG Protality Season 9
For Season 9 of Protality, the professional PUBG: PC circuit by Turkish broadcast production company eSport360, we were invited to assist with the production. Skilled observers from BEING Esports provided us with the game cleanfeed, and we ensured the seamless integration of casters, graphics, and a special analyst setup. This setup enabled them to provide live insights during the matches,We also incorporated replays for the analyst to enhance the analysis experience.
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Ohnepixel Team Drillas RMR
During the qualifiers for the Asia RMR of the Shanghai Counterstrike Major 2024, Jonas spontaneously provided content creator Ohnepixel with an observed game feed of his team Drillas' second-day match. For Day 3, we stepped up the production, using our expertise to include a dedicated delayed observer and a replay operator. In the final game, casters Spunj and Harry joined Ohne, making it a truly memorable qualifying match.
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IEM Cologne 2024
For our hometown event in the ESL Counterstrike Pro circuit in Cologne, we had the chance to take on multiple roles across the production. During the group stages, we served as Technical Director for the A Stream desk segments, while also observing games on the B Stream. Additionally, we provided the broadcast with Teamcomm Replays. Hearing the the crowd in the arena while those replays played was an unforgettable experience, truly capturing the energy and intensity of the event.
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Mogtalk Final Fantasy XIV: Race to Worlds First
For the Worlds First Raid on THE ARCADION Patch that was presented bay Mountain Dew we again closely cooperated with MogTalk and provided coverage of the 24 hour long event. The Broadcast made use of our whole production studio and we custom-created stream overlays and game-linke graphics and a live leaderboard using ROSS XPression.
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Shuffle Masters S 1
In collaboration with Into The Breach, we produced the first Counterstrike tournament for their main sponsor, SHUFFLE.com. The tournament featured 16 top-tier 2 teams and took place over a week in July. We planned and executed the entire show, adapting one of our HUDs to match the overall design. From our studio, we handled all aspects of production, including observing and managing replays.
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EWC 2024 Counter-Strike
For one week, we joined the on-site production team for the A and B stream broadcasts of the main Counterstrike event at the Esports World Cup in Saudi Arabia. Jonas had the incredible opportunity to work alongside many legends of the industry, observing for two days in the intense heat of 45°C. Meeting and collaborating with most of EFG’s production crew in person made the experience even more memorable.
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EWC Starcraft Qualifiers
For the EWC 2024 Qualifiers, we collaborated with the highly praised Starcraft observer MapuTV to produce two days of Starcraft qualifiers. The winning teams earned the chance to compete in Saudi Arabia for a substantial prize pool. The Esports World Cup is a premier event that showcases top talent from around the globe, elevating the competitive gaming landscape and attracting massive audiences.
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EWC PUBG: PC and Rainbow Six Siege Qualifiers
For the inaugural circuit of the Esports World Cup 2024—formerly known as Gamers8—we took charge of the qualifier production for PUBG and Rainbow Six. Collaborating with experienced observers and an in-game director from BEING Esports, we delivered high-quality productions across multiple regions. All observers connected remotely to our studio, where we handled the full production of the show.
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DACH CS Masters Season 1 Finals
The first season of the DACH CS Masters, featured offline finals at the Xperion venue in Cologne. This event marked our first full offline production. We managed everything from stage setup and administration to game servers, observing, graphics, replays, and production. This comprehensive experience not only honed our skills but also prepared us for future challenges in delivering high-quality esports events.
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ANATY Invitational Salzburg
The second iteration of our tournament series, ANATY Invitational, featured offline stage finals at Messe Salzburg this time. We handled the entire production, which included a dual observer setup, animated graphics using XPression, a uniquely designed HUD, player cams, live integration, and much more. A big shoutout to all our dedicated team members and partners, including the Level Up Salzburg fair, for making this event possible.
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FORTS Pro League Season 3
With our vast experience gained from producing the Salzwerk Confrontational twice in 2023, we collaborated with the game developer EARTHWORK GAMES and got to elevate the viewing experience of their FORTS Pro League Season 3. Played in a 2v2 format, we were in charge of producing the show, creating and animating brackets and working together with content creator Incursus.
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IEM Dallas 2024 #IEM100
For the third time in 2024, we had the honor of joining the Observer Crew for an IEM event, celebrating a special milestone: this was the 100th IEM event! Our observer, JNZ, took charge of the B-Stream produced from Katowice throughout the entire three-day event. As the in-game director, he elevated the show with his cinematic live observing and impactful decision-making, contributing to the significance of this landmark occasion in esports history
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Esports World Cup: APEX Legends Qualifiers
For the 2024 inaugural circuit of the Esports World Cup - formerly known as Gamers8 - we were put in charge of the qualifier production for the Battle Royal APEX Legends. We worked with 3 experienced freelance observers and one Ingame director to provide the LATAM and APAC region with high quality APEX productions. All observers conencted remotely to our studio where we produced the show.
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SK Gaming Nebula Valorant Tryouts
In May 2024 we got the chance to collaborate with SK Gaming and their staff at their newly created facility in Cologne. We provided the ingame Valorant production with 2 observers, a Replay operator and a TD in charge of showíng fullscreen playercams and timing the replays. During this production different playercombination got tested for the new SK Gaming Valorant female team Nebula.
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ESL ONE DOTA 2 Birmingham
For our first ESL EVS opportunity in 2024, we got asked to handle the player reactions fot the 2024 Birmingham DOTA 2 Major. Since DOTA isn’t the most fast paste game, it was more difficult then expected. Yet it was a great EVS learning experience and an awesome crew to work with.
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ESL Pro League Season XIX
For the second time in 2024, we joined the Observer-Crew for a big ESL event! Our Observer, JNZ, was in charge of the B-Stream again in Katowice for the whole duration of the 3 week long event. He was working as the ingame director and elevated the show through his cinematic live observing.
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Bundesliga
In the spring of 2024, we broadened our scope from Esports to encompass traditional sports, such as football, embarking on projects within the German Bundesliga and 2. Bundesliga on their official broadcasts as EVS Slomo Operators.
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IEM Chengdu 2024
For the first time, we joined the Observer-Crew for an official ESL broadcast onsite! Our Observer, JNZ, was in charge of the B-Stream in Katowice for the IEM Chengdu event, and they did an outstanding job as a ingame director alongside the rest of the observing team.
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BLAST Premier Qualifiers
Building on our ongoing collaboration from previous years and working closely with Blast, we once again had the chance to remotely produce the English broadcast. In the first instance of 2024, we assisted Blast with their qualifier production, handling the BLAST South America, BLAST West EU, and BLAST Iberian qualifiers simultaneously.
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DACH CS Masters
Starting April 1st, 2024, the biggest German-speaking Counter-Strike league kicked off, and ANATY was right there from the beginning, handling the broadcasts for Spielklasse 1. We worked closely with the league management and the casters of DACH CS Masters to bring you the entire show—from the pre-show and graphics to in-game scenes and replays.
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ECL Asia Playoffs + Finals
We managed the playoffs and finals production for ESL Challenger League Season 47. From our new office in Aachen, our two-person observer setup smoothly handled the six-day fully hardware based show production. We utilized an EVS VIA Replay machine for instant replays, recaps, and end-of-day highlights and a Blackmagic ATEM 2ME Advanced Mixer panel.
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PGL Major 2024 Open & Closed Qualifier
For the first few open qualifers and the closed qualifiers towards the PGL Counter-Strike Major 2024 in Copenhagen, we partnered with content creator Zonixxcs and produced a compelling show following the german teams throughout the qualifiers. We used multiple observer pcs to catch every interesting game as a conference.
ARCHIVE 2023
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Valorant Challengers DACH 2023 Season 1&2
For Valorant Challengers DACH Evolution early 2023 we were asked again to provide the Berlin based studio production by Freaks4U with our Instant Replays using vMix.
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EPL Conference 2023
During the first iteration for Pro League Conference 2023 we were asked to provide the main broadcast production for the whole week of Counterstrike action. We got to produce the show marking the first time for us using ROSS XPression in a major broadcast for ESL and observe it aswell.
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IEM Brazil, IEM Dallas and IEM Melbourne
In early 2023 we got the opportunity to provide various productions for ESL incuding the EU & SA qualifiers for IEM Brazil 2023, IEM Dallas and IEM Melbourne 2023. we got asked producing the show using XPression and do the observing.
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Final Fantasy XIV: Worlds First Raid Charity
For this years Worlds First Raid we closely cooperated with MogTalk and provided coverage of the week long event 24 hours a day. The broadcast made use of our whole production studio and we custom-created stream overlays and game-linke graphics and a live leaderboard using ROSS XPression.
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SALZWERK Confrontational
Togehter with content creator SALZWERK we hosted a 1v1 FORTS tournament using multiple observers and first and foremost ROSS Xpression to create a custom ingame HUD and realtime animated like bracket, mapveto and commander picks for BONJWA and SALZWERK.
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ESL Meisterschaft 2023
For the 50th iteration for Germanys biggest CS:GO league, we were put in charge of cleanfeed production including cinematic observing, professional instant replays and managing the HUD; most of the time providing more than one stream at a time. This year we also get to use our very own Live-Playercam solution for the first time.
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Valorant Challengers DACH Offline Finals Krefeld 2023
Originally planned to be hold during Dreamhack Hannover, the Valorant DACH Challenger finals had been organized to take place at TakeTv bar in Krefeld. We were put in charge of observing and were utilizing a dedicated POV and freecam observer. Luckily the EVS operator was also provided by us and helped archive a smooth viewing experience.
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ESL Meisterschaft Offline Finals Krefeld 2023
June of 2023 marked the end of the 50th anniversary season of ESL Meisterschaft. Since we were in charge of the ingame production and playercams during the 50th season, we were asked to work the Krefeld offline finals too. We made use of a two person observing setup (cinematic + delay observer) and a dedicated EVS replay operator also provided by us.
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VCT EMEA Warmup
In anticipation for the upcoming VCT EMEA in Berlin, we got to produce a tournament with german speaking Valorant content creators. signed off by RIOT, we provided 2 ingame observers, instant replays and animated broadcast graphics using ROSS Xpression.
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ESL DOTA 2 Major Berlin
For our first EVS opportunity in 2023, we got asked to handle the player reactions fot the 2023 Berlin DOTA 2 Major. Since DOTA isn’t the most fast paste game, it was more difficult then expected. Yet it was a great EVS learning experience and an awesome crew to work with.
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LOL EMEA Championship
During the LEC Summer Split 2023 we worked together with Freaks4U and Riot Games to provide operations on the World Feed, which all the regional broadcasters receive and produce their shows off of. Responsibilities included communication with regional partners, playing out highlights together with the EVS operator and directing the World Feed when the main feed was on the analyst desk.
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BLAST Major Paris 2023
For the Blast Major Paris we were fortunate to work as EVS Operators handling the ingame replays together with the worlds best colleagues. It was a really great experience working for a world class esport production onsite in Paris and we hope to get more opportunities like this in the future.
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VCT Ascension 2023 EMEA
The VCT Ascension tournament held in Berlin in July this year, featured 10 international teams from five different Valorant regional leagues competing for ascending into the VCT for next season. We worked together with Freaks4u and provided the German broadcast with our expertise in live replays, replays for analysis and end-of-day highlights.
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Final Fantasy XIV: World Race For Charity
For the FFXIV Patch 6.4 we closely cooperated with MogTalk again and provided coverage of there 3 day long event 24 hours a day. The broadcast made use of our whole production studio: We custom-created stream overlays, game-like graphics, a live leaderboard using ROSS XPression and we provided instant replays of highlight moments.
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Magenta eThrophy: Diablo 4
Telekom Magenta and SK Gaming combined forces and decided to produce a 4-day stream to host the MAGENTA eThrophy in Diablo 4s first season. We got to set up the show in close cooperation with the SK Gaming staff at the Magenta facilities and helped producing the show as professional vMix and camera operators.
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GG.BET Showmatch
Together with LVL Global Berlin and GG.Bet we got to produce a showmatch between the 2 newly assembled teams of NAVI and Vitality. The showmatch featured mixed lineup combinations and fans got to see S1mple and ZywOo play in the same team. We provided the event with our expertise in observing by working as cinematic and delay observer and got to create the HUD in close cooperation with GG.Bet.
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Gamescom 2023
For the biggest gaming and esport fare in europe, the GAMESCOM, we got to work with SK Gaming at their and Telekoms booth producing the LED walls and vMix for a wide variety of shows and the crowd in cologne.
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BLAST Fall Qualifiers 2023
In close coorperation with Blast, we got the opportunity remote-producing the english broadcast. For the second time in 2023, we got to help out BLAST with their qualifier production: This time we were producing BLAST NA, BLAST West EU, BLAST East EU and BLAST Iberian qualifiers at the same time.
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Outplayed company esport cup by metagame
For the 2nd iteration of the company esport cup by metagame, we were in charge of observing Valorant and Counter-Strike for the qualifiers online and at the LVL Berlin Dome for the finals. It also was our last ever CS:GO deployment making use of our multiple observer setup and our facecam integration technology.
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EPL Season 18 National Champions Europe Qualifier
The National Champions Qualifier for ProLeague season 18 featured a double-elimination bracket of 10 regional and national champions competing for one spot at ProLeague season 18 on Malta. We got to produce and observe the main-stream for the whole event including the final match between Eternal Fire and ORKS.
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VALORANT DACH League: Arcade
For Valorant Challengers DACH League Offseason Event in late 2023 we were once again asked to provide the Berlin based studio production by Freaks4U with our Instant Replays using vMix. The format featured a knockout system, allowing teams to choose their next opponents.
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SALZWERK Confrontational 2
In December, we once again hosted Forts tournaments with German content creators SALZWERK and BONJWA. Using Xpression, we crafted graphics, animations, and the HUD. Occasional EVS replays were seamlessly integrated for playout and end-of-day highlights, resulting in a smooth and visually engaging experience for participants and viewers.
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Dreamhack Hannover 2023
The 2nd iteration of the Dreamhack festival in Hannover marked our last offline production we got to observe in front of a big live-crowd for the ESL Meisterschaft finals in Hannover. During Dreamhack we worked with our newly refined 3-Observer setup, ensuring the highest possible ingame production for the last ever ESL Meisterschaft!
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DECS Rewind Rumble - annual review
The DE CS Rewind featured a concise summary and overview of key events, highlights, and significant moments that occurred throughout 2023 in the German Counter-Strike landscape. the event included a small CS2 tournament and a lot of hot sauce action for charity as it also was a charity event!
ARCHIVE 2022
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ESL Meisterschaft by 99DAMAGE
For the first iteration after the merger of Germanys two biggest CS:GO leagues, the ESL Meisterschaft by 99Damage Spring 2022, we provided the Ingame Overlay (HUD) and the occasional Cleanfeed.
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VCT Masters
For VCT Masters, VRL EMEA Finals, VRL Finals and many more Valorant-based productions, we were working on the official German broadcast as part of the Freaks4u studio production crew, with us responsable for either vision mixing, stream directing, producing and replay production in various changing environments and constellations.
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ANATY Invitational
The ANATY Invitational marked our own first hosted CS:GO tournament. Six of the best German CS:GO teams were invited and could compare their new lineups for the first time in 2022.
Thanks to our new HUD, Augmented Reality features, live playercams and a production team of three observers, we wereable to present this tournament with international first-class quality.
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IEM Melbourne 2022
In summer of 2022 we were involved in producing and observing for the Intel Extreme Masters XV - Melbourne Closed Qualifiers. As our first time for ESL, we were handleing two streams simultaniously.
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Blast Premier Spring Qualifier
In close coorperation with Blast, we got the opportunity remote-producing the english broadcast for the Pelaajat Nordic Masters 2022 on the BLAST Premier main twitch channel.
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Skinbaron.de Nacht
A CS:GO based Gameshow featuring the 2022 BIG Clan Lineup on a map created by de_tuscan mapper catfood. The players compete in a series of six minigames each requiring a unique set of skills in and outside of the game. We produced and recorded the show with 4 ingame observers + handled all the playercams and playersound to give the Skinbaron crew a lot of editing opportunities.
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EVS LSM-XT and LSM-VIA Operational Training
The leading replay system used in traditional sports like Formula 1 and Bundesliga is getting more and more common in esports.
During a 3-day course at EVS headquarter in Belgium in August of 2022 we learned operating it and are now ready to work your broadcast as EVS Operator!
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ESL Challenger Rotterdam & IEM Melbourne Qualifier
On multiple occasions, we worked for ESL to provide production and observing for various qualifier events like ESL Challenger Rotterdam or IEM Melbourne.
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BLAST NA, BLAST Nordics & BLAST Oceania Qualifier
For the second time in 2022, we got to help out BLAST with their qualifier production: This time we were producing BLAST NA, BLAST Nordics and BLAST Oceania qualifiers at the same time.
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Valorant DACH Evolution Unity
For the first and highly produced offseason split of RIOT Valorant DACH Evolution League Unity, we got asked to produce and provide the broadcast with our Instant-Replay experience as part of the Freaks4u studio production crew utalizing the vMix Replay feature.
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RCADIA x DUDES ALIVE LAN
The RCadia x Epic Dudes ALIVE Lan in October was a multiple day spanning community LAN experience including a well organized CS:GO tournament. We got the opportunity to not only act as observers and ingame production, we got to present our Playercam/ Facecam solution for/to an offline crowd/event.
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VCT Masters
During various VCT Masters Productions in Berlin and Istanbul, we provided the German stream with additional replays and our producing expertise.
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VCT Gamechanger
During various VCT Masters Productions in Berlin and Istanbul, we provided the German stream with additional replays and our producing expertise.
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ESL Meisterschaft Autum 2022
For Germanys biggest CS:GO league - the ESL Meisterschaft - We were in charge of Cleanfeed Production including cinematic observing, simple replays and managing the HUD, which on many occasions required more than one simultaneous stream.
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Dreamhack Hannover 2022
Dreamhack Hannover marked our first offline production we got to observe in front of a big live-crowd for the ESL Meisterschaft Autum finals in Hannover. During Dreamhack we worked with our newly refined 2-Observer setup.
ARCHIVE 2021
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ESEA Premier Season 37+
In 2021 we got to produce ESL and ESEAs biggest league: ESEA Premier Season 37, working together with various international casters. For Season 38 we were also assigned observing duties.
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Dreamhack Open 46 & 47
Thanks to our cooperation with the ESL, we were producing and observing on various occasions for the NA, OCE and European broadcast during season 46 and 47 of the Dreamhack Open circuit.
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ESL Challenger
Continuing our cooperation with the ESL, we were involved in the first broadcasts of their new tournament series ESL Challenger and provided them with production and observing for the Challenger Event Anaheim 2022.
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Virtual Bundesliga FIFA
Apart from CS:GO productions, we were involved in producing several shows for the FIFA Virtual Bundesliga on their finals day including their cross-platform final.
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ESL Pro League Season 14
One of our earlier projects for ESL was producing and observing the final Best-Of-3, deciding which team of the Oceanian region gets to play in the next season of ESL Pro League.
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99DAMAGE League
Counter-Strikes biggest European Community League got an upgrade for their 1st and 2nd-Divison Broadcast by using an uniquely crafted graphical HUD by ANATY Productions. We occasionally provided the cleanfeed production for some Divison 1 games as well.
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VRL DACH Evolution League
For the first and highly produced iteration of RIOT Valorant DACH Evolution League, we got asked to provide the broadcast with our Instant-Replay experience as part of the Freaks4U studio production crew.
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IEM Fall EU & NA Tiebrakers
The IEM 2021 Fall Event featured nearly all international top teams and concluded in a 3-way tiebreaker situation. We were involved producing and observing all of the tiebreaker matches for the North American broadcast.
During the EU IEM 2021 Fall Event we also had the pleasure to observe the European tiebreak matches between Mouz, BIG and FPX for the european broadcast.
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UPS Winter Season 2021
At UPS 2021 we were in charge of the whole ingame production including the HUD development and its unique management-software. Working inside the production studio and from our remote home office setups (caused by the Covid-19 pandemic) during the season, we had the great pleasure to be part of the offline finals, for which we also prepared and administrated the local game server.
ARCHIVE 2020
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#PlayForBelraus Charity
In Summer 2020 we were glad to provide the German Cast for this CS:GO charity event regarding the political situation in Belarus. In close communication with the production of Fantasy Expo we managed to produce and cast the 11 hour stream.
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ESL DACH League
Since season XXIV we had the pleasure to be part of this community building tournament of the ESL. With teams and players from Germany, Austria and Switzerland we were not only producing and casting the matches during the seasons, but also providing the HUD and the overall livestream-production for the playoffs.
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UPS Winter Season 2020
Within the first season of UNITED Pro Series 2020 in Hamburg, we provided the whole ingame production on set: HUD creation, observing, replay observing and replay handling, up until integrating facecams into the studio system and the HUD.
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BIG League: Academy Hunt
At this frequently played online event by BIG OMEN Academy with more than 64 teams of the german CS:GO community paticipating, we were repeatedly producing the cleanfeed for the main cast.
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99DAMAGE League
Counter-Strikes biggest European Community League got an upgrade for their 1st and 2nd-Divison Broadcast by using an uniquely crafted graphical HUD by ANATY Productions. We occasionally provided the cleanfeed production for some Divison 1 games as well.